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1.
Acta Psychol (Amst) ; 244: 104206, 2024 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-38461581

RESUMO

Filmmakers and editors have empirically developed techniques to ensure the spatiotemporal continuity of a film's narration. In terms of time, editing techniques (e.g., elliptical, overlapping, or cut minimization) allow for the manipulation of the perceived duration of events as they unfold on screen. More specifically, a scene can be edited to be time compressed, expanded, or real-time in terms of its perceived duration. Despite the consistent application of these techniques in filmmaking, their perceptual outcomes have not been experimentally validated. Given that viewing a film is experienced as a precise simulation of the physical world, the use of cinematic material to examine aspects of time perception allows for experimentation with high ecological validity, while filmmakers gain more insight on how empirically developed techniques influence viewers' time percept. Here, we investigated how such time manipulation techniques of an action affect a scene's perceived duration. Specifically, we presented videos depicting different actions (e.g., a woman talking on the phone), edited according to the techniques applied for temporal manipulation and asked participants to make verbal estimations of the presented scenes' perceived durations. Analysis of data revealed that the duration of expanded scenes was significantly overestimated as compared to that of compressed and real-time scenes, as was the duration of real-time scenes as compared to that of compressed scenes. Therefore, our results validate the empirical techniques applied for the modulation of a scene's perceived duration. We also found interactions on time estimates of scene type and editing technique as a function of the characteristics and the action of the scene presented. Thus, these findings add to the discussion that the content and characteristics of a scene, along with the editing technique applied, can also modulate perceived duration. Our findings are discussed by considering current timing frameworks, as well as attentional saliency algorithms measuring the visual saliency of the presented stimuli.


Assuntos
Percepção do Tempo , Percepção Visual , Feminino , Humanos , Atenção , Simulação por Computador
2.
Front Robot AI ; 8: 677542, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-34604315

RESUMO

Robots can play a significant role as assistive devices for people with movement impairment and mild cognitive deficit. In this paper we present an overview of the lightweight i-Walk intelligent robotic rollator, which offers cognitive and mobility assistance to the elderly and to people with light to moderate mobility impairment. The utility, usability, safety and technical performance of the device is investigated through a clinical study, which took place at a rehabilitation center in Greece involving real patients with mild to moderate cognitive and mobility impairment. This first evaluation study comprised a set of scenarios in a number of pre-defined use cases, including physical rehabilitation exercises, as well as mobility and ambulation involved in typical daily living activities of the patients. The design and implementation of this study is discussed in detail, along with the obtained results, which include both an objective and a subjective evaluation of the system operation, based on a set of technical performance measures and a validated questionnaire for the analysis of qualitative data, respectively. The study shows that the technical modules performed satisfactory under real conditions, and that the users generally hold very positive views of the platform, considering it safe and reliable.

3.
Arch Gerontol Geriatr ; 87: 103996, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-31855713

RESUMO

BACKGROUND: Gesture-based human-robot interaction (HRI) depends on the technical performance of the robot-integrated gesture recognition system (GRS) and on the gestural performance of the robot user, which has been shown to be rather low in older adults. Training of gestural commands (GCs) might improve the quality of older users' input for gesture-based HRI, which in turn may lead to an overall improved HRI. OBJECTIVE: To evaluate the effects of a user training on gesture-based HRI between an assistive bathing robot and potential elderly robot users. METHODS: Twenty-five older adults with bathing disability participated in this quasi-experimental, single-group, pre-/post-test study and underwent a specific user training (10-15 min) on GCs for HRI with the assistive bathing robot. Outcomes measured before and after training included participants' gestural performance assessed by a scoring method of an established test of gesture production (TULIA) and sensor-based gestural performance (SGP) scores derived from the GRS-recorded data, and robot's command recognition rate (CRR). RESULTS: Gestural performance (TULIA = +57.1 ±â€¯56.2 %, SGP scores = +41.1 ±â€¯74.4 %) and CRR (+31.9 ±â€¯51.2 %) significantly improved over training (p < .001). Improvements in gestural performance and CRR were highly associated with each other (r = 0.80-0.81, p < .001). Participants with lower initial gestural performance and higher gerontechnology anxiety benefited most from the training. CONCLUSIONS: Our study highlights that training in gesture-based HRI with an assistive bathing robot is highly beneficial for the quality of older users' GCs, leading to higher CRRs of the robot-integrated GRS, and thus to an overall improved HRI.


Assuntos
Banhos/métodos , Capacitação de Usuário de Computador/métodos , Gestos , Robótica/métodos , Atividades Cotidianas , Idoso , Idoso de 80 Anos ou mais , Feminino , Humanos , Masculino , Tecnologia Assistiva
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